While working with a darker shade of the phoneaccentbrush, I needed to maintain the uniformity of the shade across
different PhoneAccentBrushes available. To do this, I used the PhoneAccentBrush SolidColorBrush and added the generated
brush to the application resources. Here is how I did it.
In ShadeHelper.cs,
public static SolidColorBrush getDarkerShade(SolidColorBrush brush)
{
SolidColorBrush darkerShade = new SolidColorBrush();
byte alpha = 255;
byte red = (byte)(brush.Color.R - (brush.Color.R*0.4));
byte blue = (byte)(brush.Color.B - (brush.Color.B * 0.4));
byte green = (byte)(brush.Color.G - (brush.Color.G * 0.4));
darkerShade.Color = Color.FromArgb(alpha, red, green, blue);
return darkerShade;
}
In App.xaml.cs,
Resources.Add("PhoneDarkAccentBrush", ShadeHelper.getDarkerShade((Resources["PhoneAccentBrush"] as SolidColorBrush)));
Usage:
<TextBlock x:Name="darkAccent" Foreground={StaticResource PhoneDarkAccentBrush} Text="Darker Accent" />





